Flash Card Guidelines: Difference between revisions
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To make sure that the ecards submitted at the 123Greetings Studio are at par with our system we suggest you to follow these pointers. | To make sure that the ecards submitted at the 123Greetings Studio are at par with our system we suggest you to follow these pointers. | ||
Revision as of 03:04, 5 March 2010
To make sure that the ecards submitted at the 123Greetings Studio are at par with our system we suggest you to follow these pointers.
Publishing your ecard
It is recommended that you publish your ecards in flash version 8 or lower versions.
ActionScript Usage
We recommend you to use Action Script 2.0 in your cards. Our system currently does not support ActionScript 3.0 and hence usage of ActionScript 3.0 is not recommended.
Play and Replay button
Use a Play button at the beginning and a Replay button at the end of your card.
Play button
Use stop(); ActionScript on first frame.
Make a Play button in the first frame and use the following ActionScript on the Play button
on(release){ play(); }
Replay Button
Use stop(); ActionScript on last frame.
Make a Replay button at the end of your card and use the following ActionScript on the Replay button
on(release){ gotoAndPlay(2); // where 2 is the frame number succeeding the first frame having the Play button }
If you don't provide a Play and Replay button accompanied by a stop(); ActionScript, your card will keep on playing in a loop.
Music
Assuming that Play button is on the first frame, start the music from the second frame.
Frame Rate
Make sure that you are using frame rate of 12 for cards having music embedded on the time line.
Sound Variable
If your card has sound variable with target
Use:
var mySound:Sound = new Sound(this)
Don't Use:
var mySound:Sound = new Sound()
_parent and _root
In case you are using parent - child relationship use _parent and _root instead of _level0
Embedding a hyperlink
You can embed a hyperlink in your card. But the link should always open in a new page. In order to do this click on option Target inside flash and select _blank from the drop down.